.vscode | ||
test | ||
website | ||
.gitignore | ||
CHANGELOG.md | ||
gulpfile.js | ||
LICENSE.md | ||
metadata.js | ||
package.json | ||
README.md |
Monaco Editor
The Monaco Editor is the code editor that powers VS Code, a good page describing the code editor's features is here.
Try it out
See the editor in action here.
Learn how to extend the editor and try out your own customizations in the playground.
Browse the latest editor API at monaco.d.ts
.
Issues
Please mention the version of the editor when creating issues and the browser you're having trouble in. Create issues in this repository.
Known issues
In IE, the editor must be completely surrounded in the body element, otherwise the hit testing we do for mouse operations does not work. You can inspect this using F12 and clicking on the body element and confirm that visually it surrounds the editor.
Installing
npm install monaco-editor
You will get:
- inside
dev
: bundled, not minified - inside
min
: bundled, and minified - inside
min-maps
: source maps formin
monaco.d.ts
: this specifies the API of the editor (this is what is actually versioned, everything else is considered private and might break with any release).
It is recommended to develop against the dev
version, and in production to use the min
version.
Integrate
Here is the most basic HTML page that embeds the editor. More samples are available at monaco-editor-samples.
<!DOCTYPE html>
<html>
<head>
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta http-equiv="Content-Type" content="text/html;charset=utf-8" >
</head>
<body>
<div id="container" style="width:800px;height:600px;border:1px solid grey"></div>
<script src="monaco-editor/min/vs/loader.js"></script>
<script>
require.config({ paths: { 'vs': 'monaco-editor/min/vs' }});
require(['vs/editor/editor.main'], function() {
var editor = monaco.editor.create(document.getElementById('container'), {
value: [
'function x() {',
'\tconsole.log("Hello world!");',
'}'
].join('\n'),
language: 'javascript'
});
});
</script>
</body>
</html>
Integrate cross domain
If you are hosting your .js
on a different domain (e.g. on a CDN) than the HTML, you should know that the Monaco Editor creates web workers for smart language features. Cross-domain web workers are not allowed, but here is how you can proxy their loading and get them to work:
<!--
Assuming the HTML lives on www.mydomain.com and that the editor is hosted on www.mycdn.com
-->
<script type="text/javascript" src="http://www.mycdn.com/monaco-editor/min/vs/loader.js"></script>
<script>
require.config({ paths: { 'vs': 'http://www.mycdn.com/monaco-editor/min/vs' }});
// Before loading vs/editor/editor.main, define a global MonacoEnvironment that overwrites
// the default worker url location (used when creating WebWorkers). The problem here is that
// HTML5 does not allow cross-domain web workers, so we need to proxy the instantion of
// a web worker through a same-domain script
window.MonacoEnvironment = {
getWorkerUrl: function(workerId, label) {
return 'monaco-editor-worker-loader-proxy.js';
}
};
require(["vs/editor/editor.main"], function () {
// ...
});
</script>
<!--
Create http://www.mydomain.com/monaco-editor-worker-loader-proxy.js with the following content:
self.MonacoEnvironment = {
baseUrl: 'http://www.mycdn.com/monaco-editor/min/'
};
importScripts('www.mycdn.com/monaco-editor/min/vs/base/worker/workerMain.js');
That's it. You're good to go! :)
-->
More documentation
Find full HTML samples here.
Create a Monarch tokenizer here.
FAQ
Q: What is the relationship between VS Code and the Monaco Editor?
A: The Monaco Editor is generated straight from VS Code's sources with some shims around services the code needs to make it run in a web browser outside of its home.
Q: What is the relationship between VS Code's version and the Monaco Editor's version?
A: None. The Monaco Editor is a library and it reflects directly the source code.
Q: I've written an extension for VS Code, will it work on the Monaco Editor in a browser?
A: No.
Q: Why all these web workers and why should I care?
A: Language services create web workers to compute heavy stuff outside the UI thread. They cost hardly anything in terms of resource overhead and you shouldn't worry too much about them, as long as you get them to work (see above the cross-domain case).
Q: What is this
loader.js
? Can I userequire.js
?
A: It is an AMD loader that we use in VS Code. Yes.
Q: I see the warning "Could not create web worker". What should I do?
A: HTML5 does not allow pages loaded onfile://
to create web workers. Please load the editor with a web server onhttp://
orhttps://
schemes. Please also see the cross domain case above.
Q: Is the editor supported in mobile browsers or mobile web app frameworks?
A: No.
Q: Why doesn't the editor support TextMate grammars?
- all the regular expressions in TM grammars are based on oniguruma, a regular expression library written in C.
- the only way to interpret the grammars and get anywhere near original fidelity is to use the exact same regular expression library (with its custom syntax constructs)
- in VSCode, our runtime is node.js and we can use a node native module that exposes the library to JavaScript
- in Monaco, we are constrained to a browser environment where we cannot do anything similar
- we have experimented with Emscriptem to compile the C library to asm.js, but performance was very poor even in Firefox (10x slower) and extremely poor in Chrome (100x slower).
- we can revisit this once WebAssembly gets traction in the major browsers, but we will still need to consider the browser matrix we support. i.e. if we support IE11 and only Edge will add WebAssembly support, what will the experience be in IE11, etc.
Dev
Cheat Sheet
- simpleserver with
npm run simpleserver
, open http://localhost:8080/monaco-editor/website/ - release with
npm run release
- website with
npm run website
Running monaco-editor-core from source
- clone https://github.com/Microsoft/vscode in
$/src/vscode/
(next to this repo) - run
$/src/vscode> gulp watch
- run
$/src/monaco-editor> npm run simpleserver
- open http://localhost:8080/monaco-editor/test/?editor=dev
Running a plugin (e.g. monaco-typescript) from source
- clone https://github.com/Microsoft/monaco-typescript in
$/src/monaco-typescript
(next to this repo) - run
$/src/monaco-typescript> npm run watch
- run
$/src/monaco-editor> npm run simpleserver
- open http://localhost:8080/monaco-editor/test/?editor=dev&monaco-typescript=dev
Shipping a new monaco-editor
version
Ship a new monaco-editor-core
version (if necessary)
- bump version in https://github.com/Microsoft/vscode/blob/master/build/monaco/package.json
- if there is a breaking API change, bump the major (or the minor for 0.x.y)
- push all local changes to the remote
- generate npm package
$/src/vscode> gulp editor-distro
- publish npm package
$/src/vscode/out-monaco-editor-core> npm publish
Adopt new monaco-editor-core
in plugins (if necessary)
- https://github.com/Microsoft/monaco-typescript
- https://github.com/Microsoft/monaco-languages
- https://github.com/Microsoft/monaco-css
- https://github.com/Microsoft/monaco-json
Adopt new monaco-editor-core
- edit
$/src/monaco-editor/package.json
and update the version for (as necessary): monaco-editor-core
monaco-typescript
monaco-css
monaco-json
monaco-languages
- update the version in
$/src/monaco-editor/package.json
- I try to keep it similar to
monaco-editor-core
, maybe just vary the patch version. - fetch latest deps by running
$/src/monaco-editor> npm install .
Package monaco-editor
- run
$/src/monaco-editor> npm run release
Try out packaged bits
- open http://localhost:8080/monaco-editor/test/index-release.html
- open http://localhost:8080/monaco-editor/test/smoketest-release.html
Publish packaged bits
- run
$/src/monaco-editor/release> npm publish
Running the website from its source
- run
$/src/monaco-editor> npm run release
- open http://localhost:8080/monaco-editor/website/
Publishing the website
- run
$/src/monaco-editor> npm run website
- force-push the gh-pages branch:
$/src/monaco-editor-website> git push origin gh-pages --force
Code of Conduct
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.